Difference between revisions of "User:Tohline/Appendix/Ramblings/OculusRift S"

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==Representations==
==Representations==
The following Fourier series representations have been drawn primarily from pp. 458 - 460 of the 1971 (19<sup>th</sup>) edition of the CRC's ''Standard Mathematical Tables'', published by the Chemical Rubber Co., Cleveland, Ohio, U.S.A.
The following Fourier series representations have been drawn primarily from pp. 458 - 460 of the 1971 (19<sup>th</sup>) edition of the CRC's ''Standard Mathematical Tables'', published by the Chemical Rubber Co., Cleveland, Ohio, U.S.A.
<table border="0" align="center" width="80%">
<tr><th align="center">Example #1 &#8212; Extracted from COLLADA release notes (modified here)</th></tr>
<tr><td align="left">
<div style="height: 400px; width: 100%; overflow: scroll;">
<pre>
This
</pre>
</div>
</td></tr>
</table>


=See Also=
=See Also=

Revision as of 00:07, 13 April 2020

Success Importing Animated Scene into Oculus Rift S

In an accompanying discussion, we have illustrated how an animated, interactive 3D scene can be largely defined via the xml-formatted language named COLLADA. Here we explain what steps we followed as we attempted to figure out how to import such 3D scenes into the VR/AR environment offered by the Oculus Rift S.

Whitworth's (1981) Isothermal Free-Energy Surface
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Representations

The following Fourier series representations have been drawn primarily from pp. 458 - 460 of the 1971 (19th) edition of the CRC's Standard Mathematical Tables, published by the Chemical Rubber Co., Cleveland, Ohio, U.S.A.


Example #1 — Extracted from COLLADA release notes (modified here)
This

See Also

  • Tohline, J. E., (2008) Computing in Science & Engineering, vol. 10, no. 4, pp. 84-85 — Where is My Digital Holographic Display? [ PDF ]


Whitworth's (1981) Isothermal Free-Energy Surface

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