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  • >>> import vcs >>> import cdms2
    2 KB (229 words) - 15:32, 8 July 2008
  • import core.modules import core.modules.module_registry
    5 KB (724 words) - 16:45, 31 January 2007
  • <nowiki>from core.modules.vistrails_module import Module from widgets import MyConfigurationWidget
    13 KB (1,542 words) - 18:44, 7 October 2013
  • import vtk from vtk.util.colors import tomato
    5 KB (683 words) - 00:14, 19 January 2014
  • The server doesn't start because of an import problem. This can be fixed by replacing vistrails/gui/application_server.py in the import section (around line 27), add
    7 KB (1,036 words) - 17:20, 6 August 2014
  • ...umes a vistrail exists which may introduce issues. We have the ability to import workflows from xml so we should be able to create a vistrail from the group ...in the registry list (although they must be in the registry); a user must import them into his own "My Subworkflows" in order to use them in his own work.
    7 KB (1,110 words) - 18:11, 11 September 2013
  • from core.modules.vistrails_module import Module, newModule, \ import core.packagemanager
    18 KB (2,337 words) - 17:55, 28 April 2014
  • ...ges the way the path must be set up, and the syntax that has to be used to import VisTrails packages; safeties are in place to enable old packages that were
    5 KB (671 words) - 21:09, 28 April 2014
  • import core.modules.module_registry from core.modules.vistrails_module import Module, ModuleError
    24 KB (3,437 words) - 17:16, 3 March 2010
  • import platform >>> import vistrails as vt
    42 KB (6,625 words) - 13:59, 26 May 2017
  • import core.modules.module_registry from core.modules.vistrails_module import Module, ModuleError
    26 KB (3,719 words) - 03:06, 10 March 2010
  • * [RR] Export/import workflow to Python working! ** [RR] export/import with Python could reduce a lot of that friction by allowing 1) to edit work
    39 KB (5,418 words) - 21:13, 30 August 2016
  • import os
    12 KB (1,604 words) - 14:25, 22 April 2012
  • import os
    18 KB (2,508 words) - 22:55, 4 December 2007
  • ...Oculus Rift S environment. But I don't actually understand why the Oculus import resulted in two quite different spinning motions, given that the starting A ...slates the xml-based COLLADA code into a format that the Oculus Rift S can import/read. This appears to indicate that the KG &#8212; and/or the Oculus Rift
    59 KB (7,837 words) - 03:57, 14 June 2020
  • ** '''[https://www.vistrails.org/ticket/762 762](tbm)''' import sys package ** replace import statement to add "vistrails." prefix
    70 KB (10,493 words) - 15:04, 4 August 2014
  • *** allow users to import aliases, but don't write back to vistrail unless users wants to ** Import vistrail from DB is now very fast.
    35 KB (5,303 words) - 18:30, 18 December 2013
  • import os
    19 KB (2,647 words) - 00:07, 12 December 2008
  • ** e.g. "import core.vistrail.module" becomes "import vistrails.core.vistrail.module" ** Also, for "import vistrails" style use of VisTrails, it would be nice to be able to specify w
    52 KB (8,076 words) - 18:34, 18 December 2013
  • ...reality). A cursory online investigation suggests that we may be able to import OBJ-formatted files into the software algorithms that drive these two techn ...LADA ''Conformance Test Suite'' (CTS). The suite allows applications that import and export COLLADA to test against a large suite of examples, ensuring that
    163 KB (17,872 words) - 03:56, 14 June 2020
  • *** Updates print to functions 'from __future__ import print_function' *** Fixes relative imports (from __future__ import absolute_import)
    36 KB (5,008 words) - 15:34, 30 October 2017
  • ** Add higher-level features like "Upgrade All" for (1), "Import Changes to My Subworkflows", etc. ...figuration widgets not as classes but rather some text that can be used to import the GUI elements only when using the GUI code. However, what would happen
    35 KB (5,731 words) - 18:36, 18 December 2013
  • *** When loading, ask 'Do you want to import package in bundle' if not already existing. ** [TE] import data into vistrails?, truncate based on a map from file locations to bundle
    69 KB (10,097 words) - 15:20, 4 February 2015
  • ...e we explain what steps were followed as we attempted to figure out how to import such 3D scenes into the VR/AR environment offered by the Oculus Rift S. ...ed .dae file to a .glb format. <font color="red">This time, I was able to import the model into the Oculus Rift S, grab it, and place it into my Oculus Home
    263 KB (16,169 words) - 03:57, 14 June 2020
  • ...Oculus_Rift_S_Environment|discussed below]], the Oculus Rift S system will import our COLLADA-based models only if each model file has been translated from a ...oes not accept COLLADA-formatted files directly. Instead, it is set up to import files that are in a ".glb" format, which is the binary version of a "GL Tra
    615 KB (24,699 words) - 03:56, 14 June 2020