Difference between revisions of "VisLunch/Spring2008/"

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Further reading:
Further reading:


== 1/25: ??? ==
== 1/25: Physically based dye advection for flow visualization ==


Presenter: Guo-Shi Li
Presenter: Guo-Shi Li


Topics:   
Topics:  Physically based dye advection for flow visualization


Notes:  
Notes: EuroVis 2008 submission


Slides:  
Slides:  
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Further reading:
Further reading:


== 2/1: ??? ==
== 2/1: Cancelled ==


Presenter:  
== 2/8: Multifield visualization using local statistical complexity  ==


Topics:   
Presenter: Carlos Scheidegger 
 
Topics:  Multifield visualization using local statistical complexity(Vis07)


Notes:  
Notes: may also Carlos' SIGGRAPH2008 Submission


Slides:  
Slides:  
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Further reading:
Further reading:


== 2/8: ??? ==
== 2/15: Probabilistic Transfer Functions ==


Presenter:  
Presenter: Josh Stratton


Topics:   
Topics:   
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Further reading:
Further reading:


Klaus Lindstrøm's PhD Thesis (google it)


== 2/15: ???  ==
== 2/22: Creating Computer Games with examples from World Besides ==
 
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== 2/22: ??? ==
PresenterMorten Daehlen


Presenter:  
Topics:   World Beside is a game based learning environment built on three
pillars: On-line gaming and communication (MMO=Massive Multiplayer Online), a model (or an
approximation) to the real world,and parts of curriculum in high school (in Norway). Within this environment different games for learning purposes are being developed. With emphasis on technical issues and challenges when developing computer games,this talk will give an overview of the major components required to construct advanced computer games.


Topics: 


Notes:  
Notes:  
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Further reading:
Further reading:


== 2/29: GPUs  ==


== 2/29: ???  ==
Presenter: Jens Kruger


Presenter:
Topics:  GPUs for Fun and Profit
 
Topics:   


Notes:  
Notes:  

Latest revision as of 19:33, 12 February 2008

1/11: Introduction

Presenter: Claudio Silva

Notes: Organization issues


1/18: Global Illumination Techniques

Presenter: Jonathan

Topics: Global Illumination Techniques

Notes:

Slides:

Animations:

Further reading:

1/25: Physically based dye advection for flow visualization

Presenter: Guo-Shi Li

Topics: Physically based dye advection for flow visualization

Notes: EuroVis 2008 submission

Slides:

Animations:

Further reading:

2/1: Cancelled

2/8: Multifield visualization using local statistical complexity

Presenter: Carlos Scheidegger

Topics: Multifield visualization using local statistical complexity(Vis07)

Notes: may also Carlos' SIGGRAPH2008 Submission

Slides:

Animations:

Further reading:

2/15: Probabilistic Transfer Functions

Presenter: Josh Stratton

Topics:

Notes:

Slides:

Animations:

Further reading:

Klaus Lindstrøm's PhD Thesis (google it)

2/22: Creating Computer Games with examples from World Besides

Presenter: Morten Daehlen

Topics: World Beside is a game based learning environment built on three pillars: On-line gaming and communication (MMO=Massive Multiplayer Online), a model (or an approximation) to the real world,and parts of curriculum in high school (in Norway). Within this environment different games for learning purposes are being developed. With emphasis on technical issues and challenges when developing computer games,this talk will give an overview of the major components required to construct advanced computer games.


Notes:

Slides:

Animations:

Further reading:

2/29: GPUs

Presenter: Jens Kruger

Topics: GPUs for Fun and Profit

Notes:

Slides:

Animations:

Further reading:

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4/25: ???

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